Saturday, July 14, 2012

Whiny Bear


Here is an illustration I did for a magazine at work. The article spoke how parents could use teddy bears to help toddlers who have a tendency to whine a lot.
The bear was modeled in ZBrush. Then a low res mesh was exported into Modo where I created the fur and did the final render. Some post work done in Photoshop.
The first sketch I did for this illustration was rejected by the art director. He said the bear looked too angry. So, I had him sit on the floor in my office and act out exactly what he wanted. I quickly sketched it on a napkin and he approved it.

Elephant

Here is an illustration I did the first of this year. I came up with the idea for this after reading an article written by a fellow employee.
The elephant was modeled and textured in ZBrush. The file was then exported to Modo. The church was modeled in Modo as well as the final render. Some post work done in Photoshop. 
  
 

Here is the initial sketch in Photoshop.

Sculpting prior to polypainting.

CG Workshop class


First of all, it has been a while since I updated the site. I've just been extremely busy.
Back in November of last year I took a CG Workshop class on concept sculpting. Here are a few images I created in the class...

After doing 20 thumbnail sketches, here is the final comp I made with ZBrush and Photoshop.
Here is the final sculpt.

Here is the final image. It was rendered in ZBrush then composited in Photoshop. I really enjoyed the class and learned some new techniques.




Friday, July 8, 2011

Lizard Folk WIP

Here is a lizard folk character I started a little while ago. I was trying to design an original character that had human and reptilian anatomy merged together. Probably the toughest area was the legs. Trying to merge a human pelvis with a raptor-like leg was quite a challenge. I hope to texture him and add some primitive weapons and armor to him soon.

Friday, July 1, 2011

Warty

Here is a part man part warthog character bust I created for the ZBrush class I taught last year. It was just a walk through of taking a quick concept sketch done in Photoshop to a finished sculpted model rendered in ZBrush. The class enjoyed seeing his progression through the semester.
Here is the initial sketch...
Here are a couple of finished renderings.
Thanks.

Thursday, June 30, 2011

You Can Draw More Flies with Honey...

It has been a very long time since I have updated the site. Anyway, here is an illustration I did of the analogy, "You can draw more files with honey than vinegar". I was trying to show the fly being a glutton with the honey. Notice the huge abdomen.
The fly was modeled in Zbrush and Modo. Sculpting and polypainting was done in Zbrush and exported to Modo for rendering.
Thanks.

Tuesday, December 21, 2010

Rock em Sock em

Here is a relatively new illustration of a redesign of the classic rock em sock em robots from my distant childhood. I wanted a mixed martial arts feel mixed in with a more contemporary robot design. One thing to notice is the square ring has been replaced with an octagon ring.

Here are some work in progress images done in ZBrush prior to any retopology work.



Well, that's it for now. See you soon.